February 24, 2014 in Electronic, Music, Video, Visual
One hour performance of 6 screen fixed media surround projection and 10.1 realtime surround sound. All video and music created and performed by Cole D. Ingraham. The work is divided unto 8 sections:
1. Draw and Erase (0:00)
2. Line Intersections (6:35)
3. Phase Web I (16:05)
4. Moments of Symmetry (20:30)
5. Phase Web II (36:31)
6. Jitter (39:25)
7. Organic Cage (45:25)
8. Phase Web I (56:26)
Performed October 28,29 2011 at the University of Colorado’s ATLAS black box theater.
Vantage Points from Cole Ingraham on Vimeo.
August 30, 2013 in Electronic, Music, Video, Visual
An exploration of parallel gradual processes in audio and video, focusing on density and black/white balance (notan).
Video created with Processing. Music created with SuperCollider.
Duality from Cole Ingraham on Vimeo.
February 15, 2013 in Electronic, Music, Video, Visual
An hour long audio/visual work created and performed by Cole Ingraham. The original video is 4 screen 1080p and this version maintains the same aspect ratio which is why this version is so narrow. Video created using Processing. Music is a combination of SuperCollider, Moog Guitar, and Roland VG-99. Premiered on 2/15/2013 at the University of Colorado ATLAS black box theater. This version features the Orava String Quartet performing Aether at 7’43″ whereas the live performance is played with SuperCollider and iPad using my custom OSC interface Un:Limit.
Canvas from Cole Ingraham on Vimeo.
August 10, 2011 in News, Video, Visual
This is a small segment from an 11 minute 6 screen piece being created for my performance in University of Colorado’s ATLAS Blackbox theater. Here the audience sits inside an organic form which is constantly distorting and moving around the space.
Created entirely using Blender 2.58a.
May 9, 2011 in News, Video, Visual
An other source video for my Punto y Raya project. Here a number of lines are generated which move about the screen. Red dots show where the lines intersect. The trail effect is achieved by using blur and erode filters. This will be one of many layers used to create the final video.
Creates entirely using Processing. Toxiclibs used for calculating the line intersections.