This is a quick test render for the project I hope to submit to Punto y Raya for this year. It consists of an animation processed through three different filter settings composited together. Image generation and compositing all done using Processing
This is a short version of a few ideas I’ve been playing around with lately. The video was generated completely with Processing and the sound with SuperCollider (mixed in Logic). Etchings (60 second version) from Cole Ingraham on Vimeo.
Chaos Geometry (2011) explores the union of sonic and visual chaos. Complex geometry is created by deforming simple shapes and driving their transformations with noise, all created with Blender. The visual effect of dissolving into the background was created via Processing. The music consists completely of analog mixer feedback and theremin with minor post processing […]