In this video tutorial, I cover setting up Blender to render a multi-screen surround projection. “What is that and why would I need to know about it” you ask? This is for if you are in a situation where you are making video in 3D for multiple screens surrounding the viewer. Admittedly, this is a […]
For an upcoming project I needed to make use of a six screen surround projection system. When working with 2D orthographic animations this is rather trivial as you can basically wrap a scene that has a width equal to all six screens around the space and make things jump from one edge to the other […]
This is a small segment from an 11 minute 6 screen piece being created for my performance in University of Colorado’s ATLAS Blackbox theater. Here the audience sits inside an organic form which is constantly distorting and moving around the space. Created entirely using Blender 2.58a.